CareerPlan

Engine and Tools Programming Intern – Undergraduate

USA-CA-BurbankInternship2026-10-20 → 2026-11-10
No visa sponsorship

Core

Develop game engine runtime and tools components in C++ to support real-time game creation and content authoring workflows.

Role type

Undergraduate game engine programming intern

Builds

Runtime systems and content creation tools for game development pipelines

Domain

Interactive entertainment / Real-time game engine development

Required skills

C++, game engine development, low-level system design, performance optimization, debugging, hardware platform knowledge

Responsibilities

Design and develop game engine technology with guidance from team leads, Build efficient low-level systems that support higher-level pipelines, Design and implement tools that help content creators develop and manage game assets, Maintain and improve existing engine systems, Explore capabilities of specific game platform hardware, Collaborate with production teams to identify technical challenges and develop solutions, Investigate and respond to bug reports and feature requests, Document technical implementation details

Seniority

Undergraduate intern