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Software Engineer in Test, ToolChain QE

GBR-Bristol-Hartwell House💼 Full-time🗓 2026-09-16 → 2026-09-26

Core

Design, implement, and maintain automated testing systems, tools, and infrastructure for the PlayStation 5 software toolchain (LLVM-based) to ensure quality, reliability, and maintainability of development workflows.

Role type

Software Engineer in Test / Quality Engineer (ToolChain)

Builds

Automated test frameworks, internal diagnostic tools, CI/CD pipelines, and reporting systems for the game development toolchain.

Domain

Gaming / Software Development Tooling / Quality Engineering

Deliverable

production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work

Required skills

Python, software testing techniques, CI/CD systems, Jenkins, automation design, debugging, code review, analytical problem-solving

Preferred skills

C++, fuzzing, property-based testing, static analysis, sanitizers, complex bug triage, SDK testing

Technologies

Python, Jenkins, LLVM, C++, CI/CD

Responsibilities

Design and implement tests and testing systems for new ToolChain features; Develop internal tools for test execution, diagnostics, and workflow efficiency; Maintain and improve test jobs on Jenkins CI; Write Python-based automation for testing and reporting; Analyze automated test results to identify patterns and improve infrastructure; Investigate failures across test, build, and execution environments; Participate in code and documentation reviews; Apply Quality Engineering practices like risk-based thinking and continuous improvement.

Seniority

Mid-level to Senior, hands-on IC

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