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Software Engineer II Platform Data Reliability

USA-CA-San Mateo💼 Full-time💰 $150,100–$150,100🗓 2026-09-12 → 2026-09-26

Core

Build, automate, and operate scalable data platforms (NoSQL, streaming, caching) to ensure reliability and high availability for PlayStation services.

Role type

Senior IC Platform Data Reliability & Automation Engineer

Builds

Highly available data infrastructure supporting billions of transactions and millions of players globally

Domain

Gaming / Cloud Infrastructure / Distributed Systems

Deliverable

production ML models | product features | infrastructure

Required skills

Go, Infrastructure as Code (Terraform, Ansible), Kubernetes, AWS/GCP, NoSQL (Cassandra, Aerospike, Redis), Streaming (Kafka), Distributed Systems, Linux, Observability

Preferred skills

AI-assisted automation, Anomaly detection, Automated remediation

Technologies

Go, Terraform, Ansible, Kubernetes, AWS, GCP, Cassandra, Aerospike, Kafka, Redis, MSK, DynamoDB, ElastiCache, Memorystore

Responsibilities

Develop IaC and configuration-management automation; Build deployment automation for cloud/hybrid environments; Contribute to service reliability, availability, and resiliency; Define and improve SLOs and error budgets; Develop operational automation (scaling, failover, backup, recovery); Build observability solutions (metrics, logging, tracing, dashboards); Troubleshoot platform services; Participate in on-call rotations and incident response; Write reliable Go code for infrastructure and tooling; Collaborate with engineering, security, and operations teams; Create operational documentation and runbooks.

Seniority

Mid-Senior, hands-on IC

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