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Senior Software Engineer (Platform Data Reliability & Automation)

USA-CA-San Diego-Via Esprillo💼 Full-time🗓 2026-07-09 → 2026-07-31

Core

Building, automating, and operating scalable data platforms (NoSQL, Streaming, Caching) to ensure high availability and reliability for PlayStation's global ecosystem.

Role type

Senior Software Engineer (Platform Data Reliability & Automation)

Builds

Infrastructure as Code (IaC) frameworks, automated deployment pipelines, and resilient data services for millions of players.

Domain

Interactive Entertainment / Cloud Infrastructure

Deliverable

production ML models | infrastructure

Required skills

Go (Golang), Infrastructure as Code (Terraform, Ansible), NoSQL databases (Cassandra, Aerospike, DynamoDB), Streaming platforms (Kafka, MSK), Caching (Redis), Kubernetes, AWS/GCP, Linux internals, Distributed systems, Observability (metrics, logging, tracing), SRE practices (SLIs/SLOs), AI-driven automation.

Preferred skills

Internal developer platforms, SRE-focused tooling, AI/ML for anomaly detection and predictive scaling.

Responsibilities

Design and implement IaC for provisioning and lifecycle management of data platforms; Drive end-to-end automation for self-service deployment; Ensure high availability and scalability of data solutions; Define and enforce SLIs, SLOs, and error margins; Build self-healing systems with automated failover and scaling; Develop observability solutions for proactive issue detection; Lead incident response and root cause analysis; Explore AI-driven approaches for operational efficiency; Mentor junior engineers on automation and distributed systems reliability.

Seniority

Senior, hands-on IC with mentorship

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