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Senior Engine Programmer, Content Distribution

Cary💼 Full-time🗓 2026-08-05 → 2026-09-26

Core

Architect and implement low-level engine systems for the Unreal Engine to deliver high-quality content on demand to live Fortnite players.

Role type

Senior IC engine programmer (content distribution)

Builds

Next generation of Unreal Engine features for dynamic content delivery at scale

Domain

Real-time entertainment / Game engine development

Deliverable

production ML models | product features

Required skills

C++ (low-level system architecture), API design with backward compatibility, code design patterns, multi-platform performance optimization, debugging, system reliability

Preferred skills

AI-assisted development tools, multiple programming languages

Technologies

Unreal Engine, C++, game consoles

Responsibilities

Architect and implement low-level engine systems across multiple platforms; Re-architect Unreal Engine to support content-on-demand vision; Own design, development, and delivery of complex new features in a live game product; Bring together multiple engine subsystems for maintainable solutions; Design stable, forward-thinking APIs; Collaborate across core engine and gameplay teams; Drive technical excellence including debugging, maintenance, and optimization

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