Build Programmer
Core
Design, maintain, and improve build automation systems and CI/CD pipelines for large-scale game projects, specifically Rocket League.
Role type
Build Programmer (CI/CD & Automation Engineer)
Builds
Reliable, scalable build systems and developer productivity tools for game development
Domain
Interactive Entertainment / Game Development
Deliverable
infrastructure
Required skills
CI/CD pipeline design, build automation, dependency management, release engineering, troubleshooting, root-cause analysis
Preferred skills
Cloud infrastructure administration, Windows build environment management, Linux experience
Technologies
C#, Python, PowerShell, Bash, Perforce, Git, AWS, Azure, GCP
Responsibilities
Collaborate with developers, QA, Production, and Release to optimize workflows; Design and maintain build automation systems; Monitor build health and drive root-cause analysis; Support software releases by ensuring build system reliability
Seniority
Mid-level, hands-on IC