Software Engineer I
Core
Develop, maintain, and improve a multi-platform application framework powering PlayStation user experiences.
Role type
Software Engineer I (Framework & SDK Development)
Builds
Internal application framework, reusable UI components, SDK tooling, and developer documentation for the PlayStation ecosystem.
Domain
Consumer Electronics / Gaming / Software Engineering
Deliverable
production ML models | product features | infrastructure
Required skills
JavaScript, TypeScript, C++, API design, build systems, debugging across layers, versioning, testability
Preferred skills
React Native, cross-platform SDKs, iOS/macOS native development, high-performance C++, CMake, CI/CD
Technologies
React Native, JavaScript, TypeScript, C++, CMake, Gradle, Maven, npm, Jenkins
Responsibilities
Implement and debug framework features across JavaScript/TypeScript and native layers; Build and improve developer-facing APIs and native modules; Contribute to native framework code in C++; Improve SDK packaging and integration guides; Debug issues across runtimes and build tooling; Maintain backward compatibility and versioning; Add tests and sample coverage; Collaborate with product and application teams; Participate in code reviews and technical design discussions.
Seniority
Junior to Mid-level, hands-on IC