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USA-CA-San Mateo💼 Full-time💰 $137,300–$137,300🗓 2026-07-17 → 2026-09-26

Core

Develop, maintain, and improve a multi-platform application framework powering PlayStation user experiences.

Role type

Software Engineer I (Framework & SDK Development)

Builds

Internal application framework, reusable UI components, SDK tooling, and developer documentation for the PlayStation ecosystem.

Domain

Consumer Electronics / Gaming / Software Engineering

Deliverable

production ML models | product features | infrastructure

Required skills

JavaScript, TypeScript, C++, API design, build systems, debugging across layers, versioning, testability

Preferred skills

React Native, cross-platform SDKs, iOS/macOS native development, high-performance C++, CMake, CI/CD

Technologies

React Native, JavaScript, TypeScript, C++, CMake, Gradle, Maven, npm, Jenkins

Responsibilities

Implement and debug framework features across JavaScript/TypeScript and native layers; Build and improve developer-facing APIs and native modules; Contribute to native framework code in C++; Improve SDK packaging and integration guides; Debug issues across runtimes and build tooling; Maintain backward compatibility and versioning; Add tests and sample coverage; Collaborate with product and application teams; Participate in code reviews and technical design discussions.

Seniority

Junior to Mid-level, hands-on IC

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