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Lead Cinematic Artist

Box Hill, Victoria💼 Full-time🗓 2026-08-28 → 2026-09-27

Core

Lead and mentor art teams to create high-quality, visually compelling real-time cinematics and cutscenes for AAA video games.

Role type

Senior IC Cinematic Artist with leadership responsibilities

Builds

Real-time cinematic sequences and cutscenes for major game publishers

Domain

Video Game Development / Cinematics

Required skills

Team leadership and mentorship, Real-time cinematic creation, Unreal Engine 5 (Sequencer, cameras, rendering), Lighting and composition, Visual storytelling, Game development pipelines, Cross-functional collaboration

Preferred skills

Passion for gaming and market trends, Guiding other art teams through production pipelines

Technologies

Unreal Engine 5, Sequencer

Responsibilities

Manage dedicated art teams across geographies, Create high-quality real-time cinematics, Translate storyboards and scripts into visual sequences, Ensure cinematics meet performance and platform requirements, Collaborate with Art Director and cross-functional teams, Troubleshoot creative and technical challenges

Seniority

Senior, hands-on IC with leadership

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