Visiting Professor Position in Game Design and Game Studies/Ludology
Core
One-year Visiting Associate Professor role focused on teaching and academic mentorship in Video Game Design and Game Studies/Ludology.
Role type
Visiting Associate Professor (Academic)
Builds
Tertiary-level curricula and student-led projects in video game development, game mechanics, and interactive media.
Domain
Higher Education / Game Design & Game Studies
Required skills
Tertiary-level teaching experience, expertise in game mechanics and level design, knowledge of interactive narrative and player experience (UX), familiarity with emerging creative technologies (AR/VR, generative AI), scholarly output in game studies, ability to guide student projects from concept to completion.
Preferred skills
National or international recognition in academia or industry, leadership in game design evolution, passion for education and fostering inclusive learning environments.
Technologies
Real-time engines, AR, VR, Generative AI
Responsibilities
Teach video game design and game studies courses, mentor students on game development projects, conduct research or creative practice in gaming theory, engage with cultural and ethical dimensions of gaming.
Seniority
Senior, Academic Faculty