Embodied AI Real2Sim Engineer
Core
Build the digital pipeline from the real world to simulation space by reconstructing and calibrating visual and physical properties of robots, objects, and scenes to reduce the sim-to-real gap.
Role type
Senior IC embodied AI Real2Sim engineer
Builds
SimReady interactive assets for simulation engines (Isaac Sim, MuJoCo, Genesis, Blender)
Domain
Robotics + Computer Graphics + Physics Simulation
Deliverable
production ML models
Required skills
Isaac Sim, MuJoCo, Genesis, Blender, 3D reconstruction, point cloud processing, PBR material calibration, USD/URDF/MJCF standards, Python, C++, system identification, nonlinear dynamics modeling
Preferred skills
3DGS, NeRF, photogrammetry, Sim2Real, reinforcement learning, motion capture, LuGre/Stribeck friction models
Technologies
Isaac Sim, MuJoCo, Genesis, Blender, USD, URDF, MJCF, PhysX, Newton, Python, C++
