Principal Software Engineer, Media Services
Required skills
Highly proficient in C++, with a strong command of performance-critical systems, Deep understanding of WebRTC signalling concepts, protocols, and architecture, Proven experience in debugging and optimizing WebRTC stacks at scale, Experience designing and maintaining C APIs for broad platform distribution, Familiarity with build systems like GN and Ninja, Demonstrated ability to independently own and deliver complex, long-horizon engineering projects, Strong communication with a track record of cross-team alignment and technical decision-making
Seniority
Principal Software Engineer
Domain
Media Services, Real-time communication, WebRTC, Unreal Engine, Game development
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