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UI Artist

San Paulo💼 Full-time🗓 2026-09-16 → 2026-09-26

Core

Design AAA-quality UI experiences for games by creating high-fidelity mockups, prototypes, design systems, and style guides, then implementing final art in Unreal Engine.

Role type

UI Artist (Game Development)

Builds

Game menus, HUD elements, iconography, UI materials, shaders, and animations for interactive experiences.

Domain

Interactive Entertainment / Game Development

Deliverable

production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work

Required skills

Visual design, UI art implementation in Unreal Engine (UMG), UI materials & shaders creation, 2D effects, UI animation, motion design

Preferred skills

Experience with 3D packages and FX tools, strong portfolio showcasing process

Technologies

Unreal Engine, UMG, Photoshop, Illustrator, Figma

Responsibilities

Collaborate with UX Design, Tech UI Design, and Engineering to create UI systems; Create new material effects and implement basic logic in blueprints; Contribute to shipping high-quality features on time; Execute complex features and systems autonomously.

Seniority

Mid-level, hands-on IC

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