Backend Server Engineer (MMORPG) - GCP
Core
Backend engineer scaling real-time multiplayer infrastructure for a cross-platform MMORPG with pixel art aesthetics.
Role type
Senior IC backend server engineer (MMORPG)
Builds
Stateful game servers, event-driven architecture, and microservices for a real-time MMORPG
Domain
Gaming / Real-time distributed systems
Deliverable
production ML models | product features | infrastructure
Required skills
Kubernetes (GKE), distributed systems scaling, MongoDB, PostgreSQL, Kafka, Redis, Prometheus, Grafana, Terraform, Helm, incident response, architectural decision-making
Preferred skills
Game backend experience, MMO product knowledge, stateful server architecture, custom game server orchestration, Istio
Technologies
Google Kubernetes Engine, Kafka, MongoDB, PostgreSQL, Redis, Prometheus, Grafana, Alertmanager, Terraform, Helm, Istio
Responsibilities
Build and scale backend services for real-time multiplayer gameplay; manage deployments and autoscaling for stateful game servers; improve observability and incident response; scale distributed databases under high load; optimize Kafka event streaming; resolve performance bottlenecks; improve system resilience; collaborate on architectural decisions
Seniority
Senior, hands-on IC
