CareerPlan

Master Thesis: Monocular XR Object Localization with World Models

Stockholm,Stockholm,SwedenFull-time2026-10-28 → 2026-11-10

Core

Investigate if a pretrained world model (e.g., NVIDIA Cosmos) can use semantic and scale priors to improve metric localization of distant moving objects from monocular XR video.

Role type

Master Thesis Researcher (XR Perception)

Builds

Monocular XR object localization system using world models

Domain

Extended Reality (XR), Computer Vision, AI

Deliverable

research

Required skills

World models, monocular depth estimation, semantic segmentation, scale estimation, server-side inference, Quest 3 development

Preferred skills

NVIDIA Cosmos, metric localization, latency optimization

Technologies

Quest 3, NVIDIA Cosmos, RGB-video capture, server-side inference

Responsibilities

Build a Quest 3 RGB-video capture pipeline with server-side inference; Train a lightweight probe to estimate object distance and motion; Evaluate the system against depth-estimation baselines; Assess accuracy, computational requirements, latency, and uplink requirements.