Lead UX Designer - Star Trek Fleet Command
Core
Lead UX Designer for Star Trek Fleet Command, defining craft direction and transforming complex 4X strategy requirements into intuitive player flows.
Role type
Lead UX Designer (Live Service Game)
Builds
Star Trek Fleet Command (4X Strategy MMO)
Domain
Mobile Gaming / 4X Strategy
Deliverable
product features
Required skills
Game UX leadership, complex system design, live-service F2P experience, mentorship, game development pipelines, cross-discipline collaboration, data-driven design
Preferred skills
4X or strategy game experience, deep knowledge of Star Trek IP
Technologies
Figma, Sketch, Adobe Creative Suite, Jira, Confluence
Responsibilities
Set design standards and strategic UX vision for complex 4X systems; Own and champion complete UX for new features; Visualize ideas via sketches, wireframes, user flows, and interactive prototypes; Work closely with product teams, game designers, and artists to refine ideas; Leverage feedback and data to refine designs; Support long-term product and UX consistency.
Seniority
Lead, hands-on IC with mentorship responsibilities