Senior Manager, UX Design_Monopoly GO!
Core
Own end-to-end UX strategy and execution for a product area in a mobile game, driving initiatives from discovery through implementation to create new gameplay experiences.
Role type
Principal/Senior Manager UX Designer (Mobile Games)
Builds
New gameplay experiences and player experiences for Monopoly GO!
Domain
Mobile Gaming
Deliverable
product features
Required skills
Game mechanics design, player psychology, product thinking, user research, prototyping, UX strategy, design systems, stakeholder management
Preferred skills
Mentoring designers, hands-on design craft
Technologies
None explicitly stated
Responsibilities
Own end-to-end UX strategy and execution for a product area, lead discovery initiatives to understand player behaviors, drive ideation of new concepts and prototypes, champion user research, evolve UX frameworks and design patterns, deliver high-quality designs and documentation, contribute to the growth of the UX discipline
Seniority
Senior Manager, hands-on IC with leadership responsibilities