Staff Robotics Software Engineer, CUAS, Omen
Core
Staff Software Engineer owning end-to-end software integration for Omen's airborne counter-UAS effector payload, including autonomy architecture, fire control, and sensor-to-shot latency management.
Role type
Staff Robotics Software Engineer (autonomy & fire control)
Builds
Omen autonomous air vehicle (AAV) counter-UAS engagement systems
Domain
Defense / Autonomous Systems / Robotics
Deliverable
production ML models
Required skills
Rust, C++, Python, target tracking, sensor fusion, guidance, motion planning, closed-loop simulation, field test planning, safety-critical system ownership
Preferred skills
fire control software, counter-UAS experience, air-to-air autonomy, VTOL/rotorcraft autonomy, gimbal/turret pointing, ballistic solutions, real-time OS, ROS 2, Gazebo/Unreal/AirSim
Technologies
Rust, C++, Python, ROS 2, DDS, Embedded Linux, Gazebo, Unreal, AirSim
Responsibilities
Own autonomy architecture for cUAS dogfighting missions; design intercept guidance and pursuit planning; own fire control software and ballistic solutions; hold sensor-to-shot latency budget; build simulation for engagement validation; plan and run flight test campaigns; manage verification, validation, and release of fielded software.
Seniority
Staff, hands-on IC with team leadership