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Software Engineer I, Spacecraft Simulation (New Grad)

Denver, CO💼 Full-time💰 $75,000–$75,000🗓 2026-08-25 → 2026-09-27

Core

Build and extend high-fidelity spacecraft simulation software for multi-physics modeling to support mission planning and validation.

Role type

Entry-level IC software engineer (spacecraft simulation)

Builds

Multi-physics simulation libraries and infrastructure for spacecraft systems modeling

Domain

Aerospace engineering + high-performance computing

Deliverable

production ML models | product features

Required skills

C++ (C++17/20), Python, 6DOF rigid body dynamics, thermal modeling, attitude dynamics and control, propulsion system modeling, power systems modeling, sensor/actuator modeling, coupled physics algorithms, time-stepping algorithms, solvers, integration schemes, object-oriented design, software testing, data structures and algorithms

Preferred skills

Physics-based modeling and simulation, numerical methods, spacecraft subsystems (ADCS, GNC, thermal control, EPS, propulsion), coordinate frames and transformations, quaternion mathematics, orbital mechanics, model validation and verification, Git, CI/CD pipelines

Technologies

C++, Python, Git

Responsibilities

Write efficient C++ code for simulation libraries; implement coupled physics algorithms; develop and test time-stepping algorithms and solvers; maintain simulation APIs; collaborate on mission planning and trade-space analyses; participate in code reviews and sprint planning

Seniority

Junior, hands-on IC

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