CareerPlan

Principal Software Engineer, Spacecraft Simulation

Denver, COFull-time2026-10-30 → 2026-11-10

Core

Define long-term technical vision and architecture for a high-fidelity multi-physics spacecraft simulation platform supporting mission planning, autonomy, and GNC validation.

Role type

Principal Software Engineer (Spacecraft Simulation)

Builds

Production-quality multi-physics simulation software for spacecraft subsystems and complex dynamic environments

Domain

Aerospace / Defense / Space Systems

Deliverable

production ML models

Required skills

C++ (modern, performance, large-scale design), Python (API design, scripting), Multi-physics modeling (6DOF, thermal, propulsion, power), Real-time/faster-than-real-time execution, V&V frameworks, Numerical methods (ODE/DAE solvers, linear algebra), Systems architecture

Preferred skills

Hypersonic modeling, Advanced physics-based M&S, Astrodynamics & kinematics, CI/CD tooling (Git, CMake, Bazel)

Technologies

C++, Python, STL, Templates, ODE/DAE solvers, Git, CMake, Bazel

Responsibilities

Own long-term technical strategy and architectural roadmap for simulation infrastructure; Lead design and implementation of multi-physics simulation software; Define external-facing API strategy; Serve as technical anchor providing architectural guidance and mentorship

Seniority

Principal, technical leadership & strategy