Software Engineer, Modeling and Simulation, Space
Core
Developing web and desktop applications for 'serious game' purposes such as wargames, experiments, and simulations to support U.S. military and allied partners in Space Domain Awareness and Command and Control.
Role type
Software Engineer, Modeling and Simulation
Builds
Web and desktop applications for wargaming and simulation environments
Domain
Defense / Space Systems / Simulation
Deliverable
production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work
Required skills
Python, JavaScript, C++, OpenGL, WebGL, GLSL, Git, CI/CD, Full-stack web development, Game engine development, Computer graphics, Model-Based Systems Engineering
Preferred skills
Systems engineering, Docker, Service-oriented architecture, Game engine architecture, Wargaming/behavior modeling, DoD/Intelligence Community experience
Technologies
Python, JavaScript, CSS, HTML, Cython, C++, GLSL, OpenGL, WebAssembly, Three.JS, Git, GitHub, Docker
Responsibilities
Evaluate customer requirements and design software solutions; Develop and test application features; Contribute to game engine development (messaging, 3D graphics pipelines); Optimize simulation performance and rendering pipelines; Bridge simulation capabilities with operational software
Seniority
Mid-level to Senior, hands-on IC