Game Level Designer
Core
Design, build, and tune levels for original casual mobile games to drive player retention and engagement.
Role type
Mid-level IC game level designer (mobile/casual)
Builds
Original casual mobile games with hundreds of levels and social features
Domain
Mobile gaming, casual/puzzle mechanics
Required skills
Level design fundamentals, Unity, level editors, playtest analysis, data-driven tuning, prototyping, C# or Python, spreadsheet modeling
Preferred skills
AI-assisted level generation, A/B testing, procedural generation, Looker/BigQuery/Tableau, soft skills
Technologies
Unity, C#, Python, Looker, BigQuery, Tableau
Responsibilities
Design and tune level progression and difficulty curves; Invent new game goals and blockers; Use playtests to identify friction points and rebuild levels; Review level metrics (attempts, win rate, drop-off) and retune ramps; Partner with engineers on procedural and AI-assisted generation; Maintain shared design documentation; Play and analyze top casual games for insights.
Seniority
Mid-level, hands-on IC