CareerPlan

Game Level Designer

PF - USAFull-time$80k–$105k2026-10-23 → 2026-11-10
Hybrid

Core

Design, build, and tune levels for original casual mobile games to drive player retention and engagement.

Role type

Mid-level IC game level designer (mobile/casual)

Builds

Original casual mobile games with hundreds of levels and social features

Domain

Mobile gaming, casual/puzzle mechanics

Required skills

Level design fundamentals, Unity, level editors, playtest analysis, data-driven tuning, prototyping, C# or Python, spreadsheet modeling

Preferred skills

AI-assisted level generation, A/B testing, procedural generation, Looker/BigQuery/Tableau, soft skills

Technologies

Unity, C#, Python, Looker, BigQuery, Tableau

Responsibilities

Design and tune level progression and difficulty curves; Invent new game goals and blockers; Use playtests to identify friction points and rebuild levels; Review level metrics (attempts, win rate, drop-off) and retune ramps; Partner with engineers on procedural and AI-assisted generation; Maintain shared design documentation; Play and analyze top casual games for insights.

Seniority

Mid-level, hands-on IC