CareerPlan

Lead Game Designer

TDG - LondonRemoteFull-time2026-11-02 → 2026-11-10
Hybrid

Core

Lead design on a new hybrid-casual idle RPG mobile game, defining core loops, meta, progression, and economy systems.

Role type

Lead Game Designer (Hybrid-Casual / Idle RPG)

Builds

A new mobile game blending idle progression with arcade action or roll-based economies

Domain

Mobile Gaming (Hybrid-Casual, Idle RPG)

Deliverable

production ML models | product features

Required skills

Core loop design, meta and progression design, economy and progression systems, hybrid monetization (ads/IAP), design documentation, KPI analysis, playtest analysis, A/B test implementation, market research, competitor analysis, team leadership, mentoring junior designers

Preferred skills

Experience in base building, 4X-style meta, creature collection, taking a game from concept to launch

Technologies

AI tools for prototyping

Responsibilities

Own core loop, meta, and progression design; build playable prototypes using AI tools; design economy and progression systems; balance hybrid monetization; write design documentation; analyze KPIs, playtests, and A/B tests; set design direction; research market and competitors; review and mentor junior designers

Seniority

Senior, hands-on IC with leadership responsibilities