Head of Engineering
Core
Lead technical direction and execution for Supersonic's core development teams, managing SDKs, backend systems, and in-house games to scale for millions of daily active users.
Role type
Senior IC Head of Engineering (Mobile Games)
Builds
Publishing SDKs, advanced level-generation tools, client-facing cloud integrations, and multiple mobile games
Domain
Mobile gaming, Unity development, cloud infrastructure
Deliverable
production ML models | product features | infrastructure
Required skills
Unity (expert), C#, mobile game production, SDK development, team leadership, CI/CD pipelines, cloud integration, mobile optimization, LiveOps, procedural content generation
Preferred skills
Hyper-casual/hybrid-casual development, Firebase/AWS/GCP, Jenkins/GitHub Actions, Unity Profiler/Memory Profiler
Technologies
Unity, C#, Firebase, AWS, GCP, Jenkins, GitHub Actions
Responsibilities
Manage and mentor multidisciplinary teams (developers, QA, artists, designers); Own technical direction and architecture for SDKs, backend systems, and games; Remain hands-on with Unity development and complex problem-solving; Translate product and business priorities into actionable roadmaps; Drive internal tooling and procedural level-generation systems; Improve engineering workflows, automation, and CI/CD pipelines; Oversee cloud and backend integrations for client features; Lead Unity performance and optimization strategies; Support scalable LiveOps and data-driven feature deployment.
Seniority
Senior, hands-on IC with people leadership