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Head of Engineering

Supersonic - Tel Aviv💼 Full-time🗓 2026-08-19 → 2026-09-26

Core

Lead technical direction and execution for Supersonic's core development teams, managing SDKs, backend systems, and in-house games to scale for millions of daily active users.

Role type

Senior IC Head of Engineering (Mobile Games)

Builds

Publishing SDKs, advanced level-generation tools, client-facing cloud integrations, and multiple mobile games

Domain

Mobile gaming, Unity development, cloud infrastructure

Deliverable

production ML models | product features | infrastructure

Required skills

Unity (expert), C#, mobile game production, SDK development, team leadership, CI/CD pipelines, cloud integration, mobile optimization, LiveOps, procedural content generation

Preferred skills

Hyper-casual/hybrid-casual development, Firebase/AWS/GCP, Jenkins/GitHub Actions, Unity Profiler/Memory Profiler

Technologies

Unity, C#, Firebase, AWS, GCP, Jenkins, GitHub Actions

Responsibilities

Manage and mentor multidisciplinary teams (developers, QA, artists, designers); Own technical direction and architecture for SDKs, backend systems, and games; Remain hands-on with Unity development and complex problem-solving; Translate product and business priorities into actionable roadmaps; Drive internal tooling and procedural level-generation systems; Improve engineering workflows, automation, and CI/CD pipelines; Oversee cloud and backend integrations for client features; Lead Unity performance and optimization strategies; Support scalable LiveOps and data-driven feature deployment.

Seniority

Senior, hands-on IC with people leadership

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