Graphics Software Engineer, Senior
Core
Architect, design, implement, verify, and optimize the structure and performance of GPU hardware, drivers, features, applications, and tools for next-generation gaming, XR, and AI experiences.
Role type
Senior Graphics Software Engineer
Builds
GPU drivers, features, applications, and tools for gaming, XR, and AI platforms
Domain
Consumer electronics / Graphics / GPU
Required skills
C++, C, Perl, Python, GPU architecture, driver development, API implementation, pre-silicon testing, post-silicon testing, simulation, emulation, performance optimization, design documentation
Preferred skills
Master's degree in CS/EE, 2+ years GPU experience, interaction with senior leadership
Technologies
C++, C, Perl, Python, simulation tools, emulation environments
Responsibilities
Architect and design GPU hardware and software structures; Write code for features, drivers, and APIs; Maintain pre- and post-silicon tests to verify performance; Identify design deficiencies and develop solutions; Collaborate with stakeholders to expose new features; Write detailed design documentation
Seniority
Senior, hands-on IC