CareerPlanSign in

Software Engineer - Playable Ads (Creative Engineering)

Bangalore, India💼 Full-time🗓 2026-09-28 → 2026-09-29

Core

Building a config-driven engine and reusable library of game mechanics to create, package, and ship playable ads across major ad exchanges.

Role type

Senior IC creative engineering specialist (playable ads)

Builds

Single-file HTML5 playable ad bundles with embedded assets and telemetry

Domain

AdTech / Mobile Gaming

Required skills

JavaScript/TypeScript, HTML5 Canvas/WebGL, lightweight game engines (PixiJS, Phaser, etc.), MRAID/Ad network SDKs, asset optimization, game-loop fundamentals, data-driven configuration

Preferred skills

Build tooling (Webpack, Vite), adtech pipelines (DSP, VAST), creative performance metrics, animation tools (Spine, Lottie)

Technologies

PixiJS, Phaser, CreateJS, Cocos, MRAID, Aarki, Kidoz, ironSource, Vite, Webpack

Responsibilities

Build and maintain a parameterized mechanic library; Multiply mechanics into genre-specific templates; Implement interaction and telemetry layers; Build network adapter shims for ad exchanges; Own the build and packaging pipeline for single-file artifacts; Encode ad-environment constraints into automated validation; Partner with design and DSP teams on editor and handoff

Seniority

Senior, hands-on IC

Sourced via greenhouse · Listed on CareerPlan, which tracks 852,000+ jobs from 20+ sources.