Layout Artist
Core
Translates storyboards and sketches into 3D sequences of shots, determining camera composition, angles, movement, and establishing set geometry for film/TV production.
Role type
Layout Artist (Final & Rough)
Builds
3D sequences of shots conveying the storyline for film and television projects
Domain
Animation / Film Production
Required skills
3D layout, camera composition, cinematographic principles, Maya, Unreal Engine 5.x, motion capture, virtual camera technologies, problem solving within production pipeline
Preferred skills
Live-action sensibilities, innovative creative direction, rough pre-visualization
Technologies
Maya, Unreal Engine 5.x
Responsibilities
Translate storyboards and verbal instructions into 3D sequences; determine camera composition, angles, and movement; establish set and background geometry; create basic blocking for characters, props, and temp elements; interact with clients, production, and supervisors to problem solve; meet show deadlines and participate in dailies and team reviews.
Seniority
Associate to Intermediate