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Graphics Developer Tools Engineer, Staff - Cork, Ireland

Cork, County Cork, Ireland💼 Full-time🗓 2026-07-05 → 2026-07-29

Core

Design and develop profiling, performance analysis, and debugging tools for the Snapdragon Adreno GPU to enable next-generation graphics, ray tracing, and machine learning.

Role type

Staff Graphics Developer Tools Engineer

Builds

GPU developer tools (profilers, debuggers, performance analyzers) for Snapdragon Adreno GPU

Domain

Graphics / GPU Software / Developer Tools

Deliverable

production ML models | product features

Required skills

C/C++ programming, GPU hardware and graphics concepts, real-time software application development, full stack development (UI to driver instrumentation)

Preferred skills

Vulkan/DirectX/Metal/OpenGL/WebGL, Unity/Unreal Engine, OpenCL/CUDA/SYCL, graphics profilers (Nsight, PIX, GPA, RenderDoc), ray tracing, mesh shading, work graphs, image/video processing, data parallelism, machine learning algorithms

Technologies

C, C++, C#, Rust, Go, Vulkan, DirectX, Metal, OpenGL, WebGL, Unity, Unreal Engine, OpenCL, CUDA, SYCL, Nsight, PIX, GPA, RenderDoc

Responsibilities

Design and develop profiling, performance analysis, and debugging tools features; Collaborate with GPU hardware and software teams on performance validation and analysis; Debug issues, optimize for the user experience, and work with the developer ecosystem, partners, and OEMs; Shape how developers optimize for the Snapdragon Adreno GPU and gain insight into next generation GPU hardware design

Seniority

Staff, hands-on IC with strategic impact

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