CareerPlan

🌍 Godot Game Developer, Remote- Contract

InternationalRemoteContract2026-11-04 → 2026-11-10
Remote

Core

Design and implement advanced gameplay systems, mechanics, and features using the Godot engine to help train next-generation AI systems.

Role type

Contract Godot Game Developer

Builds

Interactive game content and gameplay systems for AI training data

Domain

Game Development / AI Training Data

Deliverable

product features

Required skills

Godot engine, Gdscript, C#, Gameplay systems design, Scene management, Asset integration, Visual scripting, Game debugging, Code review, Performance optimization, Playtesting, Documentation

Preferred skills

AAA/indie game development experience, Published portfolio, Unity/Unreal engine proficiency, C++/Blueprints knowledge, Game QA experience, AI evaluation project contribution

Technologies

Godot, Gdscript, C#, Unity, Unreal, C++, Blueprints

Responsibilities

Design and implement gameplay systems and mechanics, Collaborate on scene creation and asset integration, Provide documentation and written feedback, Deliver code reviews and mentorship, Identify and resolve technical challenges, Participate in iterative development cycles

Seniority

Mid-Senior, hands-on IC