🌍 Godot Game Developer, Remote- Contract
Core
Design and implement advanced gameplay systems, mechanics, and features using the Godot engine to help train next-generation AI systems.
Role type
Contract Godot Game Developer
Builds
Interactive game content and gameplay systems for AI training data
Domain
Game Development / AI Training Data
Deliverable
product features
Required skills
Godot engine, Gdscript, C#, Gameplay systems design, Scene management, Asset integration, Visual scripting, Game debugging, Code review, Performance optimization, Playtesting, Documentation
Preferred skills
AAA/indie game development experience, Published portfolio, Unity/Unreal engine proficiency, C++/Blueprints knowledge, Game QA experience, AI evaluation project contribution
Technologies
Godot, Gdscript, C#, Unity, Unreal, C++, Blueprints
Responsibilities
Design and implement gameplay systems and mechanics, Collaborate on scene creation and asset integration, Provide documentation and written feedback, Deliver code reviews and mentorship, Identify and resolve technical challenges, Participate in iterative development cycles
Seniority
Mid-Senior, hands-on IC