CareerPlan

Director of Development, Minecraft Core

Stockholm, SwedenFull-time2026-10-09 → 2026-11-11
Hybrid

Core

Senior leader responsible for turning studio strategy into executable outcomes across multiple disciplines, owning the development operating system including planning, dependency management, production health, risk mitigation, and cross-functional alignment.

Role type

Director of Development (Game Production)

Builds

High-quality player experiences for Minecraft across design, engineering, platform, production, QA, and live operations.

Domain

Video Game Development (AAA/Live Service)

Required skills

Large-scale game or software development organization leadership, complex product delivery in live environments, development systems and delivery frameworks implementation, game development and cross-functional execution, strategic and operational level operation, stakeholder alignment

Preferred skills

AAA game development organization leadership, scaling organizations through growth/transformation, modern planning and portfolio management, global distributed team leadership

Technologies

Agile/Scrum, Jira, Confluence, Git, Jenkins, Docker, Kubernetes, AWS, Azure, GCP, Terraform, Ansible, Chef, Puppet, SaltStack, Chef, Puppet, SaltStack

Responsibilities

Represent delivery excellence on the Core Leadership Team, own delivery health across the full development cycle, connect organizational priorities to execution, drive alignment across design, platform, engineering, production, QA, and live operations, establish scalable delivery models, provide leadership visibility on organizational readiness and risks, lead people manager excellence, promote rituals and practices that strengthen team health

Seniority

Director, strategic leadership with hands-on operational oversight