Build Engineer
Core
Design and maintain CI/CD pipelines, build, packaging, and automated testing processes to accelerate feature iteration and content delivery for AAA game development.
Role type
Build Engineer (CI/CD & Developer Tooling)
Builds
Build pipelines, release processes, and automated testing frameworks for PC and console games.
Domain
Video Game Development (AAA)
Deliverable
production ML models | product features | infrastructure
Required skills
C# or Python programming, CI/CD tooling (Jenkins, GitHub Actions), source control (Perforce, Git), custom tooling development, Unreal Engine 5 extension
Preferred skills
DevOps background, QA background, platform engineering, Ansible, Datadog monitoring
Technologies
Unreal Engine 5, Jenkins, GitHub Actions, Perforce, Git, Ansible, Datadog
Responsibilities
Design and maintain build, release, and automated testing pipelines; ensure stable and frictionless build/publishing processes; select and extend tools for game development workflows.
Seniority
Individual Contributor (open to early career)