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Job

🌐 Remote💼 Full-time🗓 2026-09-23

Core

Design and implement complex UI/UX solutions for core, meta, and monetization systems in a mobile multiplayer survival shooter.

Role type

Senior Game UI/UX Designer (hands-on IC)

Builds

Feature UI, monetization systems (battle passes, gacha), and scalable design solutions for Oxide: Survival Island

Domain

Mobile gaming / Shooter genre

Deliverable

production ML models | product features

Required skills

UI/UX design for games, Unity UI systems, Figma, game UX principles, monetization system design, UI implementation in Unity, AI-assisted development tools

Preferred skills

Mid-core or hardcore mobile game experience, PC/console project experience, independent UI assembly

Technologies

Unity, Figma

Responsibilities

Design complete UI/UX solutions from wireframes to production-ready layouts; Build and maintain a scalable design system; Implement interfaces directly in Unity including layouts, states, and animations; Connect UI elements to game events and data; Prototype using AI-assisted tools; Review interfaces for usability and visual quality

Seniority

Senior, hands-on IC

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