CareerPlan

[Tech] Lead SDET / Tools Engineer

PolandFull-time2026-10-25 → 2026-11-03

Core

Lead technical direction and delivery of engineering tools and test automation for a large-scale Unreal Engine 5 open-world AAA game.

Role type

Senior IC Lead SDET / Tools Engineer

Builds

In-editor performance visualization, DCC asset validation checkers, automated content capture subsystems, in-engine workflow tools, and a custom test-automation framework.

Domain

Video game development (AAA) / Unreal Engine 5 / Test Automation

Required skills

C++ (modern, production-grade), C#, Unreal Engine 5 (editor plugins, runtime modules, Slate/UMG, World Partition), Python, Test automation strategy, CI/CD engineering, Stakeholder management, Technical leadership

Preferred skills

DCC scripting (Blender, Maya, Houdini), Generative-AI integration, Render-programming (HLSL, RDG), Chaos physics, Desktop app development

Technologies

Unreal Engine 5, C++, C#, Python, Perforce, REST/OAuth2, JSON, GitLab CI, Jenkins, JUnit, Jira, TestRail

Responsibilities

Own technical roadmap and architecture for tools and automation; Lead and mentor an 8-person team of SDETs and automation engineers; Act as primary technical contact for client stakeholders; Remain hands-on with critical designs, code reviews, and defect resolution; Coordinate cross-project failures and incident resolution; Set quality gates for code review, automated tests, and release readiness.

Seniority

Senior, hands-on IC with leadership responsibilities