《怪物猎人:旅人》-游戏运营(商业化)
Core
Design and operate monetization systems and events for a Monster Hunter game, focusing on revenue generation, inventory management, and user engagement.
Role type
Mid-level game operations specialist (monetization)
Builds
In-game monetization features, cosmetic assets, and engagement activities
Domain
Gaming (MMO/PVE)
Required skills
Game monetization design, PVE product knowledge, data analysis, user behavior mining, creative system design
Preferred skills
Monster Hunter IP familiarity, game aesthetics, innovation, deep understanding of market game systems
Technologies
Data analysis tools
Responsibilities
Design monetization systems and events; Create rules and payment experiences for in-game cosmetics; Develop innovative gameplay systems to explore monetization opportunities; Analyze player data to optimize monetization and user experience