CareerPlan

《怪物猎人:旅人》-游戏运营(商业化)

Shenzhen, ChinaFull-time2026-11-05 → 2026-11-10

Core

Design and operate monetization systems and events for a Monster Hunter game, focusing on revenue generation, inventory management, and user engagement.

Role type

Mid-level game operations specialist (monetization)

Builds

In-game monetization features, cosmetic assets, and engagement activities

Domain

Gaming (MMO/PVE)

Required skills

Game monetization design, PVE product knowledge, data analysis, user behavior mining, creative system design

Preferred skills

Monster Hunter IP familiarity, game aesthetics, innovation, deep understanding of market game systems

Technologies

Data analysis tools

Responsibilities

Design monetization systems and events; Create rules and payment experiences for in-game cosmetics; Develop innovative gameplay systems to explore monetization opportunities; Analyze player data to optimize monetization and user experience