CareerPlan

AI-Native Game Design Intern 108252

London, United KingdomInternship2026-10-21 → 2026-11-10

Core

Design and prototype AI-Native gameplay systems, mechanics, and experiences using LLMs, generative AI, agents, and procedural systems.

Role type

AI-Native Game Design Intern

Builds

Experimental game concepts and playable demos powered by modern AI technologies

Domain

Interactive entertainment / Game development / Artificial Intelligence

Deliverable

production ML models

Required skills

Game design, LLMs, generative AI, game agents, procedural generation, AI tools (ChatGPT, Claude, Midjourney, Stable Diffusion, Copilot), game ideation, narrative design, world-building, playtesting

Preferred skills

Game engines (Unity, Unreal, Godot), scripting (Python, C#, JavaScript), game jam experience, AI-assisted pipelines

Technologies

LLMs, generative models, agents, procedural systems, ChatGPT, Claude, Midjourney, Stable Diffusion, Copilot, Unity, Unreal, Godot, Python, C#, JavaScript

Responsibilities

Design and prototype AI-Native gameplay systems, mechanics, and experiences; Explore how LLMs, generative AI, agents, and procedural systems can be used as core game design elements; Rapidly build and iterate game prototypes (from concept to playable demos); Use AI tools to assist in game design ideation, balancing, narrative, dialogue, world-building, prototyping, scripting, and content generation; Collaborate closely with other members in a small, highly iterative team; Refine prototypes into more polished designs through playtesting and feedback