CareerPlan

《怪物猎人:旅人》-资深动效设计师(VX)

Shenzhen, ChinaFull-time2026-10-28 → 2026-11-10

Core

Design and execute high-quality motion effects for the core UI of the game 'Monster Hunter: Journey', ensuring visual consistency across platforms and translating design concepts into engine implementation.

Role type

Senior Motion Designer (UI/UX)

Builds

Core game interface animations and visual effects

Domain

Video Games (Action RPG)

Required skills

Motion design, UI/UX design, Art fundamentals, Material & lighting mastery, Multi-platform engineering constraints, Cross-functional collaboration

Preferred skills

Camera language and rhythm theory, Host/PC game experience

Technologies

Game engines, UI frameworks

Responsibilities

Propose and execute motion effect designs for core interfaces, Maintain motion design standards and collaborate with UI/UX teams, Collaborate with upstream/downstream teams to guide designs from concept to engine implementation, Apply camera language and rhythm to enhance visual storytelling