CareerPlan

在研小游戏-玩法策划

Shanghai, ChinaFull-time2026-10-08 → 2026-11-10

Core

Design and iterate on multiplayer auction and game theory mechanics, balancing game pacing and strategic depth for a casual game.

Role type

Senior IC game systems/gameplay designer (game theory focus)

Builds

Multiplayer auction and betting game mechanics

Domain

Casual gaming / Game theory

Required skills

Game systems design, Game theory mechanics, Game balance tuning, Long-term content design, Documentation, Cross-functional collaboration

Preferred skills

Experience with asymmetric information games (Poker, Mahjong, Board games), Steam/PC strategy game experience

Technologies

Game design tools

Responsibilities

Design multiplayer auction and betting mechanics, Balance game numbers for fairness and strategy, Design long-term progression and season systems, Collaborate with engineering and art to implement and validate designs