CareerPlan

魔方工作室-游戏音频策划-音效方向

Shenzhen, ChinaFull-time2026-10-27 → 2026-11-10

Core

Design, produce, and manage all audio assets (SFX, music, voice) for a game to ensure high-quality sound experience and technical implementation.

Role type

Game Audio Designer (SFX focus)

Builds

Game audio assets (SFX, music, voice)

Domain

Gaming / Audio Engineering

Required skills

Audio theory, audio editing, mixing, audio software proficiency, cross-functional collaboration, project quality control, creative design, industry trend analysis

Preferred skills

Innovation in audio technology, passion for audio industry