开放世界-游戏客户端工程师-任务方向(上海)
Core
Develop and iterate game task system modules within the UE engine for open-world content games, ensuring stability and maintainability.
Role type
Senior IC game client engineer (task system)
Builds
Game task systems and underlying infrastructure for open-world games
Domain
Gaming (Open-world/Content-driven)
Deliverable
production ML models | product features
Required skills
C++, Lua scripting, Unreal Engine, task system architecture, performance optimization (memory/rendering/loading), animation modules, VFX modules
Preferred skills
Open-world game experience, AI programming, leading development initiatives
Responsibilities
Design clear module division and data flows, optimize development workflows, collaborate with design/art/server teams, tune task system performance, follow industry technology trends
Seniority
Senior, hands-on IC
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