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开放世界-游戏客户端工程师-任务方向(上海)

Hangzhou, China💼 Full-time🗓 2026-09-28

Core

Develop and iterate game task system modules within the UE engine for open-world content games, ensuring stability and maintainability.

Role type

Senior IC game client engineer (task system)

Builds

Game task systems and underlying infrastructure for open-world games

Domain

Gaming (Open-world/Content-driven)

Deliverable

production ML models | product features

Required skills

C++, Lua scripting, Unreal Engine, task system architecture, performance optimization (memory/rendering/loading), animation modules, VFX modules

Preferred skills

Open-world game experience, AI programming, leading development initiatives

Responsibilities

Design clear module division and data flows, optimize development workflows, collaborate with design/art/server teams, tune task system performance, follow industry technology trends

Seniority

Senior, hands-on IC

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