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光子 AI-AI 游戏策划-大模型/视频模型方向

Shenzhen, China💼 Full-time🗓 2026-09-28

Core

Research and define the implementation of large models, world models, multimodal models, and AI Agents in games to create AI-native gameplay and assistive creation systems.

Role type

Senior Game Designer (AI/LLM focus)

Builds

AI-native gameplay mechanics and AI-assisted creation tools

Domain

Gaming + Generative AI / Large Language Models

Deliverable

product features

Required skills

Game design, AI application, Product strategy, Prototyping, Cross-functional collaboration, Technical validation

Preferred skills

World models, AI Agents, Multimodal models, Generative AI

Technologies

Large Language Models (LLMs), World Models, AI Agents, Multimodal Models

Responsibilities

Evaluate maturity and application timing of frontier AI technologies for real game scenarios; Define experience goals and technical boundaries for AI-native gameplay; Collaborate with algorithm and engine teams to prototype and assess model performance on dimensions like world consistency and real-time interaction; Establish reusable evaluation frameworks and methodologies for new models; Drive project execution and effect evaluation across design, algorithm, and engineering teams.

Seniority

Mid-Senior, hands-on IC

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