光子 AI-AI 游戏策划-大模型/视频模型方向
Core
Research and define the implementation of large models, world models, multimodal models, and AI Agents in games to create AI-native gameplay and assistive creation systems.
Role type
Senior Game Designer (AI/LLM focus)
Builds
AI-native gameplay mechanics and AI-assisted creation tools
Domain
Gaming + Generative AI / Large Language Models
Deliverable
product features
Required skills
Game design, AI application, Product strategy, Prototyping, Cross-functional collaboration, Technical validation
Preferred skills
World models, AI Agents, Multimodal models, Generative AI
Technologies
Large Language Models (LLMs), World Models, AI Agents, Multimodal Models
Responsibilities
Evaluate maturity and application timing of frontier AI technologies for real game scenarios; Define experience goals and technical boundaries for AI-native gameplay; Collaborate with algorithm and engine teams to prototype and assess model performance on dimensions like world consistency and real-time interaction; Establish reusable evaluation frameworks and methodologies for new models; Drive project execution and effect evaluation across design, algorithm, and engineering teams.
Seniority
Mid-Senior, hands-on IC