在研3D动作游戏-资深UE5游戏客户端开发工程师(深圳/北京)
Core
Develop gameplay systems and client frameworks for a 3D action game, optimizing performance and user experience.
Role type
Senior UE5 game client engineer (3D action game)
Builds
Gameplay systems, client frameworks, and toolchains for a 3D action game
Domain
Video games, 3D action
Required skills
C++, Lua, UE5 Gameplay framework, network synchronization, animation systems, UI systems, resource management, 3D game performance optimization, memory optimization
Preferred skills
Action game domain expertise, strong communication, self-driven learning
Technologies
UE5, C++, Lua
Responsibilities
Develop gameplay mechanics and tackle technical challenges; Design and optimize the client gameplay framework; Research and develop gameplay systems and toolchains; Optimize client performance and user experience.
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