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Software Engineer II, Minecraft

United States, Washington, Redmond💼 Full-time🗓 2026-07-28 → 2026-09-26

Core

Design, build, and operate cloud services supporting Minecraft marketing campaign delivery, measurement, and ad attribution.

Role type

Software Engineer II (Cloud Services & Marketing Tech)

Builds

Web-based tools for marketing teams to send campaigns and measure results; cloud services for player purchasing and play journey data.

Domain

Gaming (Minecraft) + Cloud Infrastructure + Mobile Marketing

Deliverable

production ML models | product features | dashboards & analysis

Required skills

C, C++, C#, Java, JavaScript, Python, cloud web services (.NET, Azure), cloud data warehouses (Databricks, Azure Data Factory), mobile marketing platforms (AppsFlyer, Braze), campaign orchestration, user lifecycle management, attribution, analytics, mobile/console/PC entertainment development

Preferred skills

Experience with mobile marketing and customer engagement platforms

Responsibilities

Design and operate cloud services for marketing campaign delivery and measurement; build web-based tools for campaign sending and result measurement; collaborate with engineering teams to improve client UI, services, and data pipelines; incorporate player privacy and protection commitments into services and data flows.

Seniority

Mid-level, hands-on IC

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