Software Engineer II, Minecraft
Core
Design, build, and operate cloud services supporting Minecraft marketing campaign delivery, measurement, and ad attribution.
Role type
Software Engineer II (Cloud Services & Marketing Tech)
Builds
Web-based tools for marketing teams to send campaigns and measure results; cloud services for player purchasing and play journey data.
Domain
Gaming (Minecraft) + Cloud Infrastructure + Mobile Marketing
Deliverable
production ML models | product features | dashboards & analysis
Required skills
C, C++, C#, Java, JavaScript, Python, cloud web services (.NET, Azure), cloud data warehouses (Databricks, Azure Data Factory), mobile marketing platforms (AppsFlyer, Braze), campaign orchestration, user lifecycle management, attribution, analytics, mobile/console/PC entertainment development
Preferred skills
Experience with mobile marketing and customer engagement platforms
Responsibilities
Design and operate cloud services for marketing campaign delivery and measurement; build web-based tools for campaign sending and result measurement; collaborate with engineering teams to improve client UI, services, and data pipelines; incorporate player privacy and protection commitments into services and data flows.
Seniority
Mid-level, hands-on IC