Colosseum Lead Product Manager, Minecraft
Core
Define and evolve the Colosseum product strategy for Minecraft's creator-led multiplayer ecosystem, focusing on player experience, creator success, and business growth.
Role type
Strategy-level Lead Product Manager (Games/Multiplayer)
Builds
High-quality multiplayer supply, discovery surfaces, and conversion funnels for Minecraft's creator ecosystem.
Domain
Gaming, Live Services, Online Multiplayer Platforms, Creator Economies
Deliverable
product features
Required skills
Product strategy definition, Roadmap planning, KPI establishment, Cross-functional leadership, Data-driven decision making, Monetization model design, Ecosystem health management, Stakeholder management, Launch operations, Compliance and policy navigation
Preferred skills
Experience with games and live services, Deep empathy for player communities, Ability to drive clarity through technical ambiguity
Technologies
Minecraft Platform (Java/Bedrock), Telemetry systems, Partner-facing workflows
Responsibilities
Translate platform gaps and market signals into product priorities and roadmaps, Establish KPIs for engagement, retention, and monetization, Drive alignment across Product, Engineering, Design, and Legal teams, Represent strategy in leadership forums and partner discussions, Create operating rhythms and decision frameworks for cross-functional teams
Seniority
Senior, hands-on IC with strategic oversight