Senior Product Manager, Minecraft
Core
Lead planning and delivery for graphics and rendering systems that determine how Minecraft looks, performs, and scales across 15+ platforms.
Role type
Senior Product Manager (Graphics & Rendering)
Builds
Player-facing graphics features and foundational rendering systems for the Minecraft Bedrock Platform
Domain
Gaming / Real-time 3D Graphics / Cross-platform Engine Development
Deliverable
production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work
Required skills
Technical product management, architecture conversation, roadmap prioritization, cross-team collaboration, risk mitigation, stakeholder communication, scope definition in ambiguous environments
Preferred skills
Experience running multiple teams, proficiency with project management tools (Jira, ADO, GitHub, Hansoft, Asana), deep engineering collaboration
Technologies
C++, Jira, ADO, GitHub, Hansoft, Asana
Responsibilities
Collaborate across teams to track technology initiatives, interpret requirements, and build well-scoped incremental plans; Define and prioritize program opportunities and present to studio stakeholders; Ensure product roadmaps clarify direction, discovery, and scoping to support stakeholder buy-in; Define and own program/system reporting to maintain stakeholder confidence
Seniority
Senior, hands-on IC