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《三角洲行动》战斗策划

Shenzhen, China💼 Full-time🗓 2026-09-28

Core

Design core combat mechanics, operations, and systems for a tactical shooter game, including weapons, operators, vehicles, and equipment.

Role type

Combat Game Designer

Builds

Combat gameplay content and systems for a mobile tactical shooter

Domain

Mobile gaming / Tactical shooter

Required skills

Combat mechanics design, Systems design, Numerical planning, Balance tuning, Prototyping, Game analysis, Technical documentation

Preferred skills

Experience with mainstream shooter games, Vehicle combat knowledge, Full-cycle development experience

Technologies

Game engines, Prototyping tools

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