《三角洲行动》战斗策划
Core
Design core combat mechanics, operations, and systems for a tactical shooter game, including weapons, operators, vehicles, and equipment.
Role type
Combat Game Designer
Builds
Combat gameplay content and systems for a mobile tactical shooter
Domain
Mobile gaming / Tactical shooter
Required skills
Combat mechanics design, Systems design, Numerical planning, Balance tuning, Prototyping, Game analysis, Technical documentation
Preferred skills
Experience with mainstream shooter games, Vehicle combat knowledge, Full-cycle development experience
Technologies
Game engines, Prototyping tools
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