UI/UX Designer (GamePlay team)
Core
Designing end-to-end UX/UI solutions for a cross-platform MMO 4X strategy game, focusing on usability, user flows, and interface assets for mid- and high-level players.
Role type
UI/UX Designer (Gameplay)
Builds
User interfaces, wireframes, prototypes, and 2D assets for Total Battle MMO
Domain
Mobile and PC/Browser gaming, 4X strategy genre
Deliverable
production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work
Required skills
UX/UI design, usability principles, user flow design, wireframing, prototyping, basic UX research, 2D graphic design, Adobe Photoshop, Figma
Preferred skills
Mid-core game interface design, 4X strategy game experience, mobile game trends
Technologies
Adobe Photoshop, Figma
Responsibilities
Create UX/UI solutions, design interfaces based on documentation, develop user flows and interaction patterns, create wireframes and low-fidelity prototypes, conduct basic UX research on player behavior, validate ideas via prototypes, draw technical interface elements and art assets, describe animations and effects, prepare assets for developers, control layout
Seniority
Mid-level, hands-on IC