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UI/UX Designer (GamePlay team)

Limassol Cyprus💼 Full-time🗓 2026-07-01 → 2026-09-26

Core

Designing end-to-end UX/UI solutions for a cross-platform MMO 4X strategy game, focusing on usability, user flows, and interface assets for mid- and high-level players.

Role type

UI/UX Designer (Gameplay)

Builds

User interfaces, wireframes, prototypes, and 2D assets for Total Battle MMO

Domain

Mobile and PC/Browser gaming, 4X strategy genre

Deliverable

production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work

Required skills

UX/UI design, usability principles, user flow design, wireframing, prototyping, basic UX research, 2D graphic design, Adobe Photoshop, Figma

Preferred skills

Mid-core game interface design, 4X strategy game experience, mobile game trends

Technologies

Adobe Photoshop, Figma

Responsibilities

Create UX/UI solutions, design interfaces based on documentation, develop user flows and interaction patterns, create wireframes and low-fidelity prototypes, conduct basic UX research on player behavior, validate ideas via prototypes, draw technical interface elements and art assets, describe animations and effects, prepare assets for developers, control layout

Seniority

Mid-level, hands-on IC

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