Assistant Teaching Professor of Digital Arts and Media Design
Core
Assistant Teaching Professor of Digital Arts and Media Design focusing on 3D Animation, teaching courses in 3D modeling, animation, motion capture, lighting, rendering, and compositing while mentoring students in creative works.
Role type
Assistant Teaching Professor (non-tenure track)
Builds
3D animated films, digital games, and student creative works
Domain
Higher Education / Digital Arts / 3D Animation
Required skills
3D animation workflows, 3D modeling, animation fundamentals, visual storytelling, curriculum development, inclusive teaching practices
Preferred skills
College-level teaching experience, professional 3D animation industry experience, Autodesk Maya, Motion Builder, Blender, Houdini, Substance 3D Painter, ZBrush, Nuke
Technologies
Autodesk Maya, Motion Builder, Blender, Houdini, Substance 3D Painter, ZBrush, Nuke
Responsibilities
Teach 3D courses covering animation previsualization, animation, motion capture, lighting, rendering, and compositing; Teach production skills necessary to design, rig, animate, light, and render 3D assets for animated films and digital games; Participate in the guidance and assessment of students, portfolio development, independent studies, internships, and capstone thesis projects; Join with digital art faculty to cultivate a lively animation studio culture and help set production standards that enhance student creative outcomes.
Seniority
Assistant Professor (entry-level tenure track equivalent, non-tenure track)