Assistant Teaching Professor of Digital Arts and Media Design
Core
Teaching 3D animation courses and mentoring students in digital arts and media design workflows.
Role type
Assistant Teaching Professor (3D Animation)
Builds
Production-ready 3D assets for animated films and digital games; student creative works.
Domain
Higher Education / Digital Arts & Animation
Deliverable
production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work -> product features (student works, 3D assets)
Required skills
3D animation workflows, 3D modeling, lighting, rendering, compositing, visual storytelling, curriculum development, inclusive teaching practices
Preferred skills
College-level teaching experience, professional 3D animation industry experience, Autodesk Maya, Motion Builder, Blender, Houdini, Substance 3D Painter, ZBrush, Nuke
Technologies
Autodesk Maya, Motion Builder, Blender, Houdini, Substance 3D Painter, ZBrush, Nuke
Responsibilities
Teach 3D courses covering animation previsualization, animation, motion capture, lighting, rendering, and compositing; Teach production skills for designing, rigging, animating, lighting, and rendering 3D assets; Guide student portfolio development, independent studies, internships, and capstone thesis projects; Cultivate studio culture and set production standards.
Seniority
Assistant Professor (Junior Faculty)