Graphics Engineer
Core
Architect and build the real-time rendering layer and interactive visual foundation for FLORA's infinite canvas creative editor.
Role type
Senior IC graphics engineer (web)
Builds
Real-time rendering layer, interactive visual components, and creative tooling for an infinite canvas editor.
Domain
Creative software / Web graphics
Deliverable
product features
Required skills
WebGL, Three.js, React Three Fiber (R3F), shaders, GPU optimization, rendering pipelines, React, JavaScript/TypeScript
Preferred skills
creative tools, game engines, node-based visual editors, computer graphics, HCI, generative AI tools
Technologies
WebGL, Three.js, React Three Fiber, React, Next.js, TypeScript, Modal, Convex
Responsibilities
Architect and optimize R3F components for performance; develop intuitive interaction patterns; collaborate with design to prototype visual paradigms; ensure rendering performance scales across devices and projects.
Seniority
Senior, hands-on IC