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Graphics Engineer

Brooklyn, NY💼 Full-time🗓 2026-09-20 → 2026-09-25

Core

Architect and build the real-time rendering layer and interactive visual foundation for FLORA's infinite canvas creative editor.

Role type

Senior IC graphics engineer (web)

Builds

Real-time rendering layer, interactive visual components, and creative tooling for an infinite canvas editor.

Domain

Creative software / Web graphics

Deliverable

product features

Required skills

WebGL, Three.js, React Three Fiber (R3F), shaders, GPU optimization, rendering pipelines, React, JavaScript/TypeScript

Preferred skills

creative tools, game engines, node-based visual editors, computer graphics, HCI, generative AI tools

Technologies

WebGL, Three.js, React Three Fiber, React, Next.js, TypeScript, Modal, Convex

Responsibilities

Architect and optimize R3F components for performance; develop intuitive interaction patterns; collaborate with design to prototype visual paradigms; ensure rendering performance scales across devices and projects.

Seniority

Senior, hands-on IC

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