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Staff Software Engineer (Identity & Access Control)

Serbia💼 Full-time🗓 2026-05-12 → 2026-09-25

Core

Architect, build, and scale the foundational security layer (authentication and authorization infrastructure) for a global gaming ecosystem, supporting millions of users and multi-tenant SaaS architectures.

Role type

Staff Software Engineer (Identity & Access Management)

Builds

Resilient, multi-tenant identity fabric supporting global gaming integrations and SaaS architectures

Domain

Video game industry / Identity & Access Management (IAM)

Deliverable

production ML models | product features | infrastructure

Required skills

Golang, Kubernetes, OAuth 2.0, OIDC, JWT, SCIM, Identity federation, Token management, Access control models, Encryption standards, Secure coding

Preferred skills

ReBAC, ABAC, Open Policy Agent (OPA), Ory (Kratos/Keto), Keycloak, Auth0, ForgeRock, Multi-tenant architecture design, Open Source contributions

Responsibilities

Design mission-critical identity systems, implement complex token lifecycles, manage identity federation flows, enforce fine-grained access control models, ensure platform stability for security layers

Seniority

Staff, hands-on IC with strategic ownership

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