Staff Software Engineer, Infrastructure
Core
Design and build high-scale global platform infrastructure for a video streaming service serving billions of users, focusing on cost optimization, reliability, and developer tooling.
Role type
Staff Software Engineer (Infrastructure & Platform)
Builds
Global edge and backend infrastructure, internal deployment/debugging tools, and observability systems.
Domain
Video streaming, distributed systems, cloud infrastructure
Required skills
Go, Python, system design, distributed systems, networking, storage, concurrency, cost engineering, SLO definition, on-call management
Preferred skills
Kubernetes, PostgreSQL, Valkey/Redis, AWS/GCP, FinOps, Prometheus/Grafana, real-time systems (WebSockets/WebRTC), open source contributions
Technologies
Go, gRPC, RocksDB, Python, PostgreSQL, RabbitMQ, GCP, Grafana, Prometheus, ELK, Jaeger, Tempo, Datadog, Redis, Memcached, Claude Code, Cursor
Responsibilities
Define platform SLOs and metrics; lead infrastructure design reviews and trade-off decisions; build internal tooling for deployment and debugging; manage on-call rotation and incident resolution; integrate cost metrics into engineering decisions.
Seniority
Staff, hands-on IC with strategic direction
