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Rust, Compiler, and Systems Engineer, Senior or Staff at AMD

San Jose, CA💼 Full-time🗓 2026-08-03 → 2026-09-26

Core

Senior or Staff compiler and systems engineer focused on advancing Rust adoption for low-level GPU systems and improving compiler tooling.

Role type

Senior/Staff IC compiler and systems engineer

Builds

Low-level GPU systems, compiler infrastructure, and Rust-based tooling

Domain

Semiconductor / Compiler technology / Systems programming

Deliverable

production ML models | product features | infrastructure

Required skills

Rust, C++, LLVM, MLIR, compiler frontends/backends, intermediate representations, optimization, code generation, language runtimes, low-level GPU systems, firmware, program analysis, formal methods

Preferred skills

Deep Rust experience, strong compiler fundamentals, ability to learn unfamiliar systems stack parts

Technologies

Rust, C++, LLVM, MLIR

Responsibilities

Write substantial production Rust code, improve compiler and tooling interfaces, build rigorous tests, connect architecture to implementation

Seniority

Senior/Staff, hands-on IC

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